Implement random() and friends
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committed by
Jeremy Soller
parent
db6a589421
commit
cc33874363
@@ -0,0 +1,100 @@
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#include <stdlib.h>
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#include <stdio.h>
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#include "test_helpers.h"
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/* The output of these tests are checked against that from musl. Other
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* algorithms may yield different results and still comply with the
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* POSIX requirements. */
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int main(void) {
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/* Should be enough to exercise the rollover branching in random()
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* for all possible state array sizes (up to 256 bytes, i.e. 64
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* 32-bit values). */
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size_t test_seq_len = 70;
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long random_result;
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// Should give same result as with seed 1
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puts("Uninitialized:");
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for (size_t i = 0; i < test_seq_len; i++) {
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random_result = random();
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printf("%ld\n", random_result);
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}
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puts("\nSeed 1:");
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srandom(1);
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for (size_t i = 0; i < test_seq_len; i++) {
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random_result = random();
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printf("%ld\n", random_result);
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}
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puts("\nSeed 1337:");
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srandom(1337);
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for (size_t i = 0; i < test_seq_len; i++) {
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random_result = random();
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printf("%ld\n", random_result);
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}
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/* 256 bytes (as below) is the largest possible amount of state
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* data. Created as a uint32_t to avoid possible alignment issues
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* with char. */
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uint32_t new_state[64] = {
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
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};
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unsigned int seed = 42;
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// Should exercise the different branches in initstate()
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size_t sizes[] = {8, 31, 32, 63, 64, 127, 128, 255, 256};
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for (size_t j = 0; j < sizeof(sizes)/sizeof(size_t); j++) {
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size_t size = sizes[j];
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printf("\nSeed %d, size %ld:\n", seed, size);
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initstate(seed, (char *)new_state, size);
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for (size_t i = 0; i < test_seq_len; i++) {
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random_result = random();
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printf("%ld\n", random_result);
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}
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}
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/* Test that setstate() allows the use of a different state array,
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* and that it correctly returns the old value. */
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uint32_t other_new_state[64] = {
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
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};
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initstate(seed, (char *)other_new_state, 32);
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printf("\nSeed %d, other state array:\n", seed);
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for (size_t i = 0; i < test_seq_len; i++) {
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random_result = random();
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printf("%ld\n", random_result);
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}
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char *should_be_other_new_state_ptr = setstate((char *)new_state);
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if (should_be_other_new_state_ptr == (char *)other_new_state) {
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puts("\nState data pointer restored correctly by setstate().");
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}
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else {
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puts("\nState data pointer NOT restored correctly by setstate().");
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}
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printf("\nSeed %d, back to first state array:\n", seed);
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for (size_t i = 0; i < test_seq_len; i++) {
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random_result = random();
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printf("%ld\n", random_result);
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}
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// Should yield NULL
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char *state_with_size_less_than_8 = initstate(seed, (char *)new_state, 7);
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printf("\nPointer returned by initstate with size < 8: %p\n",
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state_with_size_less_than_8);
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return 0;
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}
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