feat: add Konsole recipe source and patches
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Konsole and the Linux console
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From a technical point of view, the Linux console differs
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so substantially from any other terminal, that it impossible
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to fully emulate it. This is because the Linux console lives
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in kernel space and interfaces by kernel means, which cannot
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be simulated by any user space application.
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Contrary to this fact, konsole can be configured to appear
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and function console like to a degree that makes it virtually
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indistinguishable from the original. To do so, switch off the
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menubar, scrollbar and frame, select the Linux colors and font
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and set the full screen mode.
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If you're running the console with the same resolution as
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your X display (which you can, thanks to the frame buffer
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console), you should get a pixel identical display then,
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despite the fact that you're still running an X terminal.
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* What make the Linux console so unique?
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The central differences between the Linux console and xterm
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like emulations are:
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1) The Linux console uses some special devices (vcs,vcsa)
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and ioctls for some purposes, for which no correspondent
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escape codes exist.
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2) The Linux console uses gpm for the mouse.
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3) The Linux console does not have an application screen.
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Xterm like application switch from a primary screen to
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the application screen when running in full screen mode,
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keeping the shell session apart from the application.
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Application like MC emulation the application screen on
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the Linux console using the devices mentioned in 1).
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4) The Linux console may use a character map different from
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the one used in X11.
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5) The TERM environment variable is "linux"
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6) A few key codes (F1-F5) differ.
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7) The Linux console occupies the whole display.
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Clearly, 1) and 2) make the Linux console so distinct that
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an explicit Linux console simulation cannot exist.
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* Running Konsole in true Linux console mode:
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To some degree, one can run application with Linux console
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emulation, too.
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- export TERM=linux to trigger ncurses aware applications
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to expect a linux console.
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- set the appropriate codec (this is cp437 on my installation)
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to get graphical and international characters properly.
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[TODO: to control codec via menu settings is work in progress, meaning not available yet.]
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- set the Linux keyboard to get the F1-F5 function keys right.
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In general it is NOT advisable to ever modify the above
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indicated settings unless you know what you're doing.
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Note that applications then may not react properly on changing
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the window size anymore. Often they ignore it completely or
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behave strange in other ways. I even saw one application dying
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from the shock of noticing that the linux console has simply
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changed it's size (Debian's dselect). Since the Linux console
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can be resized, this behavior is to be considered a bug in
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these applications, i cannot help it.
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Mouse-aware application will most probably not recognize
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mouse events (especially mc) since they might try to get
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these events from gpm instead.
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MC will not be able to access the special console devices
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then and cannot simulate a secondary screen, treating the
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emulation as "dummy" with respect to it (^O).
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Some application will also assume that the default background
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is black, thereby producing random black background ranges.
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The linux console can some funny quirks with special graphic
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characters and i will not teach Konsole all of them. In rare
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cases, they might display differently. Affected to my knowledge
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are especially non-VT100 extensions taken from the AT&T 4410v1,
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these are arrow symbols, a full block and a checker board. Most
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other tricks that the linux console is able to do with character
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sets are eventually not even used in a single instance, so you
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will hardly be disturbed by it.
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