feat: add missing KF6 framework recipes
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<!DOCTYPE html>
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<html><head>
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<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
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<title>test.fbs</title>
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<meta name="generator" content="KF5::SyntaxHighlighting - Definition (FlatBuffers) - Theme (Breeze Light)"/>
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</head><body style="background-color:#ffffff;color:#1f1c1b"><pre>
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<span style="color:#898887">// Example IDL file for our monster's schema.</span>
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<span style="font-weight:bold">namespace</span> MyGame.Sample;
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<span style="font-weight:bold">enum</span> Color:<span style="color:#0057ae">byte</span> { Red = <span style="color:#b08000">0</span>, Green, Blue = <span style="color:#b08000">2</span> }
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<span style="font-weight:bold">union</span> Equipment { Weapon } <span style="color:#898887">// Optionally add more tables.</span>
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<span style="font-weight:bold">struct</span> Vec3 {
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x:<span style="color:#0057ae">float</span>;
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y:<span style="color:#0057ae">float</span>;
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z:<span style="color:#0057ae">float</span>;
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}
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<span style="font-weight:bold">table</span> Monster {
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pos:Vec3; <span style="color:#898887">// Struct.</span>
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mana:<span style="color:#0057ae">short</span> = <span style="color:#b08000">150</span>;
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hp:<span style="color:#0057ae">short</span> = <span style="color:#b08000">100</span>;
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name:<span style="color:#0057ae">string</span>;
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friendly:<span style="color:#0057ae">bool</span> = <span style="color:#b08000">false</span> (<span style="font-weight:bold">deprecated</span>);
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inventory:[<span style="color:#0057ae">ubyte</span>]; <span style="color:#898887">// Vector of scalars.</span>
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color:Color = Blue; <span style="color:#898887">// Enum.</span>
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weapons:[Weapon]; <span style="color:#898887">// Vector of tables.</span>
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equipped:Equipment; <span style="color:#898887">// Union.</span>
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path:[Vec3]; <span style="color:#898887">// Vector of structs.</span>
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}
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<span style="font-weight:bold">table</span> Weapon {
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name:<span style="color:#0057ae">string</span>;
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damage:<span style="color:#0057ae">short</span>;
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}
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<span style="font-weight:bold">root_type</span> Monster;
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</pre></body></html>
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