milestone: desktop path Phases 1-5

Phase 1 (Runtime Substrate): 4 check binaries, --probe, POSIX tests
Phase 2 (Wayland Compositor): bounded scaffold, zero warnings
Phase 3 (KWin Session): preflight checker (KWin stub, gated on Qt6Quick)
Phase 4 (KDE Plasma): 18 KF6 enabled, preflight checker
Phase 5 (Hardware GPU): DRM/firmware/Mesa preflight checker

Build: zero warnings, all scripts syntax-clean. Oracle-verified.
This commit is contained in:
2026-04-29 09:54:06 +01:00
parent b23714f542
commit 8acc73d774
508 changed files with 76526 additions and 396 deletions
@@ -0,0 +1,18 @@
[package]
name = "console-draw"
description = "Shared terminal drawing code library"
version = "0.1.0"
edition = "2021"
[dependencies]
drm.workspace = true
orbclient.workspace = true
ransid.workspace = true
graphics-ipc = { path = "../graphics-ipc" }
[features]
default = []
[lints]
workspace = true
@@ -0,0 +1,460 @@
extern crate ransid;
use std::collections::VecDeque;
use std::convert::{TryFrom, TryInto};
use std::{cmp, io, mem, ptr};
use drm::buffer::{Buffer, DrmFourcc};
use drm::control::{connector, crtc, framebuffer, ClipRect, Device, Mode};
use graphics_ipc::{CpuBackedBuffer, V2GraphicsHandle};
use orbclient::FONT;
#[derive(Debug, Copy, Clone)]
#[repr(C, packed)]
pub struct Damage {
pub x: u32,
pub y: u32,
pub width: u32,
pub height: u32,
}
impl Damage {
pub const NONE: Self = Damage {
x: 0,
y: 0,
width: 0,
height: 0,
};
pub fn merge(self, other: Self) -> Self {
if self.width == 0 || self.height == 0 {
return other;
}
if other.width == 0 || other.height == 0 {
return self;
}
let x = cmp::min(self.x, other.x);
let y = cmp::min(self.y, other.y);
let x2 = cmp::max(self.x + self.width, other.x + other.width);
let y2 = cmp::max(self.y + self.height, other.y + other.height);
Damage {
x,
y,
width: x2 - x,
height: y2 - y,
}
}
}
pub struct V2DisplayMap {
pub display_handle: V2GraphicsHandle,
connector: connector::Handle,
crtc: crtc::Handle,
fb: framebuffer::Handle,
pub buffer: CpuBackedBuffer,
}
impl V2DisplayMap {
pub fn new(display_handle: V2GraphicsHandle) -> io::Result<Self> {
let connector = display_handle.first_display().unwrap();
let connector_info = display_handle.get_connector(connector, true).unwrap();
let mode = connector_info.modes()[0];
let (width, height) = mode.size();
// FIXME do something smarter that avoids conflicts
let crtc = display_handle.resource_handles().unwrap().filter_crtcs(
display_handle
.get_encoder(connector_info.encoders()[0])
.unwrap()
.possible_crtcs(),
)[0];
let buffer = CpuBackedBuffer::new(
&display_handle,
(width.into(), height.into()),
DrmFourcc::Argb8888,
32,
)?;
let fb = display_handle.add_framebuffer(buffer.buffer(), 32, 32)?;
display_handle.set_crtc(crtc, Some(fb), (0, 0), &[connector], Some(mode))?;
Ok(Self {
display_handle,
connector,
crtc,
fb,
buffer,
})
}
unsafe fn console_map(&mut self) -> DisplayMap {
let size = self.buffer.buffer().size();
let shadow_buf = self.buffer.shadow_buf();
DisplayMap {
offscreen: ptr::slice_from_raw_parts_mut(
shadow_buf.as_mut_ptr() as *mut u32,
shadow_buf.len() / 4,
),
width: size.0 as usize,
height: size.1 as usize,
}
}
pub fn dirty_fb(&mut self, damage: Damage) -> io::Result<()> {
self.buffer
.sync_rect(damage.x, damage.y, damage.width, damage.height);
self.display_handle.dirty_framebuffer(
self.fb,
&[ClipRect::new(
damage.x as u16,
damage.y as u16,
(damage.x + damage.width) as u16,
(damage.y + damage.height) as u16,
)],
)
}
}
struct DisplayMap {
offscreen: *mut [u32],
width: usize,
height: usize,
}
pub struct TextScreen {
console: ransid::Console,
}
impl TextScreen {
pub fn new() -> TextScreen {
TextScreen {
// Width and height will be filled in on the next write to the console
console: ransid::Console::new(0, 0),
}
}
/// Draw a rectangle
fn rect(map: &mut DisplayMap, x: usize, y: usize, w: usize, h: usize, color: u32) {
let start_y = cmp::min(map.height, y);
let end_y = cmp::min(map.height, y + h);
let start_x = cmp::min(map.width, x);
let len = cmp::min(map.width, x + w) - start_x;
let mut offscreen_ptr = map.offscreen as *mut u8 as usize;
let stride = map.width * 4;
let offset = y * stride + start_x * 4;
offscreen_ptr += offset;
let mut rows = end_y - start_y;
while rows > 0 {
for i in 0..len {
unsafe {
*(offscreen_ptr as *mut u32).add(i) = color;
}
}
offscreen_ptr += stride;
rows -= 1;
}
}
/// Invert a rectangle
fn invert(map: &mut DisplayMap, x: usize, y: usize, w: usize, h: usize) {
let start_y = cmp::min(map.height, y);
let end_y = cmp::min(map.height, y + h);
let start_x = cmp::min(map.width, x);
let len = cmp::min(map.width, x + w) - start_x;
let mut offscreen_ptr = map.offscreen as *mut u8 as usize;
let stride = map.width * 4;
let offset = y * stride + start_x * 4;
offscreen_ptr += offset;
let mut rows = end_y - start_y;
while rows > 0 {
let mut row_ptr = offscreen_ptr;
let mut cols = len;
while cols > 0 {
unsafe {
let color = *(row_ptr as *mut u32);
*(row_ptr as *mut u32) = !color;
}
row_ptr += 4;
cols -= 1;
}
offscreen_ptr += stride;
rows -= 1;
}
}
/// Draw a character
fn char(
map: &mut DisplayMap,
x: usize,
y: usize,
character: char,
color: u32,
_bold: bool,
_italic: bool,
) {
if x + 8 <= map.width && y + 16 <= map.height {
let mut dst = map.offscreen as *mut u8 as usize + (y * map.width + x) * 4;
let font_i = 16 * (character as usize);
if font_i + 16 <= FONT.len() {
for row in 0..16 {
let row_data = FONT[font_i + row];
for col in 0..8 {
if (row_data >> (7 - col)) & 1 == 1 {
unsafe {
*((dst + col * 4) as *mut u32) = color;
}
}
}
dst += map.width * 4;
}
}
}
}
}
impl TextScreen {
pub fn write(
&mut self,
map: &mut V2DisplayMap,
buf: &[u8],
input: &mut VecDeque<u8>,
) -> Damage {
let map = unsafe { &mut map.console_map() };
let mut min_changed = map.height;
let mut max_changed = 0;
let mut line_changed = |line| {
if line < min_changed {
min_changed = line;
}
if line > max_changed {
max_changed = line;
}
};
self.console.resize(map.width / 8, map.height / 16);
if self.console.state.x >= self.console.state.w {
self.console.state.x = self.console.state.w - 1;
}
if self.console.state.y >= self.console.state.h {
self.console.state.y = self.console.state.h - 1;
}
if self.console.state.cursor
&& self.console.state.x < self.console.state.w
&& self.console.state.y < self.console.state.h
{
let x = self.console.state.x;
let y = self.console.state.y;
Self::invert(map, x * 8, y * 16, 8, 16);
line_changed(y);
}
self.console.write(buf, |event| match event {
ransid::Event::Char {
x,
y,
c,
color,
bold,
..
} => {
Self::char(map, x * 8, y * 16, c, color.as_rgb(), bold, false);
line_changed(y);
}
ransid::Event::Input { data } => input.extend(data),
ransid::Event::Rect { x, y, w, h, color } => {
Self::rect(map, x * 8, y * 16, w * 8, h * 16, color.as_rgb());
for y2 in y..y + h {
line_changed(y2);
}
}
ransid::Event::ScreenBuffer { .. } => (),
ransid::Event::Move {
from_x,
from_y,
to_x,
to_y,
w,
h,
} => {
let width = map.width;
let pixels = unsafe { &mut *map.offscreen };
for raw_y in 0..h {
let y = if from_y > to_y { raw_y } else { h - raw_y - 1 };
for pixel_y in 0..16 {
{
let off_from = ((from_y + y) * 16 + pixel_y) * width + from_x * 8;
let off_to = ((to_y + y) * 16 + pixel_y) * width + to_x * 8;
let len = w * 8;
if off_from + len <= pixels.len() && off_to + len <= pixels.len() {
unsafe {
let data_ptr = pixels.as_mut_ptr() as *mut u32;
ptr::copy(
data_ptr.offset(off_from as isize),
data_ptr.offset(off_to as isize),
len,
);
}
}
}
}
line_changed(to_y + y);
}
}
ransid::Event::Resize { .. } => (),
ransid::Event::Title { .. } => (),
});
if self.console.state.cursor
&& self.console.state.x < self.console.state.w
&& self.console.state.y < self.console.state.h
{
let x = self.console.state.x;
let y = self.console.state.y;
Self::invert(map, x * 8, y * 16, 8, 16);
line_changed(y);
}
let width = map.width.try_into().unwrap();
let damage = Damage {
x: 0,
y: u32::try_from(min_changed).unwrap() * 16,
width,
height: u32::try_from(max_changed.saturating_sub(min_changed) + 1).unwrap() * 16,
};
damage
}
pub fn resize(&mut self, map: &mut V2DisplayMap, mode: Mode) -> io::Result<()> {
// FIXME fold row when target is narrower and maybe unfold when it is wider
fn copy_row(
old_map: &mut DisplayMap,
new_map: &mut DisplayMap,
from_row: usize,
to_row: usize,
) {
for x in 0..cmp::min(old_map.width, new_map.width) {
let old_idx = from_row * old_map.width + x;
let new_idx = to_row * new_map.width + x;
unsafe {
(*new_map.offscreen)[new_idx] = (*old_map.offscreen)[old_idx];
}
}
}
let mut new_buffer = CpuBackedBuffer::new(
&map.display_handle,
(u32::from(mode.size().0), u32::from(mode.size().1)),
DrmFourcc::Argb8888,
32,
)?;
let new_fb = map
.display_handle
.add_framebuffer(new_buffer.buffer(), 24, 32)?;
new_buffer.shadow_buf().fill(0);
{
let old_map = unsafe { &mut map.console_map() };
let new_size = new_buffer.buffer().size();
let new_shadow_buf = new_buffer.shadow_buf();
let new_map = &mut DisplayMap {
offscreen: ptr::slice_from_raw_parts_mut(
new_shadow_buf.as_mut_ptr() as *mut u32,
new_shadow_buf.len() / 4,
),
width: new_size.0 as usize,
height: new_size.1 as usize,
};
if new_map.height >= old_map.height {
for row in 0..old_map.height {
copy_row(old_map, new_map, row, row);
}
} else {
let deleted_rows = (old_map.height - new_map.height).div_ceil(16);
for row in 0..new_map.height {
if row + (deleted_rows + 1) * 16 >= old_map.height {
break;
}
copy_row(old_map, new_map, row + deleted_rows * 16, row);
}
self.console.state.y = self.console.state.y.saturating_sub(deleted_rows);
}
}
let old_buffer = mem::replace(&mut map.buffer, new_buffer);
old_buffer.destroy(&map.display_handle)?;
let old_fb = mem::replace(&mut map.fb, new_fb);
map.display_handle.set_crtc(
map.crtc,
Some(map.fb),
(0, 0),
&[map.connector],
Some(mode),
)?;
let _ = map.display_handle.destroy_framebuffer(old_fb);
Ok(())
}
}
pub struct TextBuffer {
pub lines: VecDeque<Vec<u8>>,
pub lines_max: usize,
}
impl TextBuffer {
pub fn new(max: usize) -> Self {
let mut lines = VecDeque::new();
lines.push_back(Vec::new());
Self {
lines,
lines_max: max,
}
}
pub fn write(&mut self, buf: &[u8]) {
if buf.is_empty() {
return;
}
for &byte in buf {
self.lines.back_mut().unwrap().push(byte);
if byte == b'\n' {
self.lines.push_back(Vec::new());
}
}
let max_len = self.lines_max;
while self.lines.len() > max_len {
self.lines.pop_front();
}
}
}