fix: noconfirm auto-selects first AUR match
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@@ -0,0 +1,3 @@
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int main(void) {
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return 0;
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}
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@@ -0,0 +1,19 @@
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#!/usr/bin/env python3
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import os
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import sys
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try:
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import pefile
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except ImportError:
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if 'CI' in os.environ:
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raise
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# Skip the test if not on CI
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sys.exit(77)
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executable = sys.argv[1]
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expected = int(sys.argv[2])
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actual = pefile.PE(executable).dump_dict()['OPTIONAL_HEADER']['Subsystem']['Value']
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print('subsystem expected: %d, actual: %d' % (expected, actual))
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sys.exit(0 if (expected == actual) else 1)
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@@ -0,0 +1,11 @@
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#include <windows.h>
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int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
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LPSTR lpCmdLine, int nCmdShow) {
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// avoid unused argument error while matching template
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((void)hInstance);
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((void)hPrevInstance);
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((void)lpCmdLine);
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((void)nCmdShow);
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return 0;
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}
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@@ -0,0 +1,26 @@
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project('gui_app_test', 'c')
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#
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# test that linking a Windows console applications with the main function in a
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# library is correctly instructed which entrypoint function to look for
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#
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console_lib = static_library('main', 'console_prog.c')
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executable('console', 'dummy.c', link_with: console_lib, win_subsystem: 'console')
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executable('console2', 'dummy.c', link_with: console_lib, gui_app: false)
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#
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# also verify that the correct subsystem is set by executable(gui_app:)
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#
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gui_prog = executable('gui_prog', 'gui_prog.c', win_subsystem: 'windows,6.0')
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gui_prog2 = executable('gui_prog2', 'gui_prog.c', gui_app: true)
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console_prog = executable('console_prog', 'console_prog.c', win_subsystem: 'console')
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console_prog2 = executable('console_prog2', 'console_prog.c', gui_app: false)
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tester = find_program('gui_app_tester.py')
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test('is_gui', tester, args: [gui_prog, '2'])
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test('is_gui2', tester, args: [gui_prog2, '2'])
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test('not_gui', tester, args: [console_prog, '3'])
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test('not_gui2', tester, args: [console_prog2, '3'])
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