Separate context and process IDs.
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+10
-10
@@ -133,11 +133,11 @@ pub fn switch() -> SwitchResult {
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// Locate next context
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for (pid, next_context_lock) in contexts
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// Include all contexts with IDs greater than the current...
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.range((Bound::Excluded(prev_context_guard.id), Bound::Unbounded))
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.range((Bound::Excluded(prev_context_guard.cid), Bound::Unbounded))
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.chain(
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contexts
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// ... and all contexts with IDs less than the current...
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.range((Bound::Unbounded, Bound::Excluded(prev_context_guard.id))),
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.range((Bound::Unbounded, Bound::Excluded(prev_context_guard.cid))),
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)
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.chain(
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contexts
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@@ -184,7 +184,7 @@ pub fn switch() -> SwitchResult {
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next_context.switch_time = switch_time;
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let percpu = PercpuBlock::current();
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percpu.switch_internals.context_id.set(next_context.id);
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percpu.switch_internals.current_cid.set(next_context.cid);
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// FIXME set th switch result in arch::switch_to instead
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let prev_context =
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@@ -201,7 +201,7 @@ pub fn switch() -> SwitchResult {
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}));
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let (ptrace_session, ptrace_flags) = if let Some((session, bp)) = ptrace::sessions()
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.get(&next_context.id)
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.get(&next_context.pid)
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.map(|s| (Arc::downgrade(s), s.data.lock().breakpoint))
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{
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(Some(session), bp.map_or(PtraceFlags::empty(), |f| f.flags))
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@@ -251,8 +251,8 @@ pub struct ContextSwitchPercpu {
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switch_result: Cell<Option<SwitchResultInner>>,
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pit_ticks: Cell<usize>,
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/// Unique ID of the currently running context.
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context_id: Cell<ContextId>,
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/// Unique context ID of the currently running context.
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current_cid: Cell<ContextId>,
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// The ID of the idle process
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idle_id: Cell<ContextId>,
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@@ -260,11 +260,11 @@ pub struct ContextSwitchPercpu {
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pub(crate) being_sigkilled: Cell<bool>,
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}
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impl ContextSwitchPercpu {
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pub fn context_id(&self) -> ContextId {
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self.context_id.get()
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pub fn current_cid(&self) -> ContextId {
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self.current_cid.get()
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}
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pub unsafe fn set_context_id(&self, new: ContextId) {
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self.context_id.set(new)
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pub unsafe fn set_current_cid(&self, new: ContextId) {
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self.current_cid.set(new)
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}
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pub fn idle_id(&self) -> ContextId {
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self.idle_id.get()
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